HTC VIVE PRO Premium VR Headset with SteamVR Tracking


  • STEAM VR 2.0 TRACKING – From seated to standing to full 7M x 7M room-scale. Ideal for multi-user environments for sub-millimetre tracking accuracy.
  • HIGH RESOLUTION DISPLAY – Dual-OLED displays with industry leading resolution of 2880 x 1600 pixels for unparalleled visual fidelity of graphics, text, and textures.
  • SPATIAL AUDIO WITH NOISE CANCELLATION – hi-res, high impedance headphones, 3D spatial sound with active noise cancellation for an immersive experience without distractions from real-world.
  • MULTI-USER AND EXTENDED USE – Even weight distribution of the headset, easy on and off, and adjustments for head size, glasses and interpupillary distance (IPD) makes multi-user and extended use easier than ever.
  • VIVE TRACKER ECOSYSTEM – Expand business use cases by adding real-life objects to VIVE Tracker bringing the object into your virtual simulation. Ideal for motion capture, automotive, aerospace or heavy equipment simulation.
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SKU: 40EEBB78 Category: Tag:

Additional information


2 Lithium Ion batteries required. (included)


To Be Announced

Product Dimensions

34.4 x 53.2 x 18.5 cm, 1.73 Kilograms

Release date

1 July 2019

Item model number


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We cannot deliver certain products outside mainland UK ( Details). We will only be able to confirm if this product can be delivered to your chosen address when you enter your delivery address at checkout.

Average Rating


( 47 Reviews )
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47 Reviews For This Product

  1. 01

    by Robert F

    Loving using this kit quality is very good controllers fill good ( i do actually prefer the oculus rift ones but these are good)
    Much easier to install in some ways i had the original occulus right that has several sensors all with a usb cable so you needed lots of sockets with this you just need one USB 3 and a display port which is great.

    My biggest disapointment is the lengh of the cable from the unit to the headset is 5m i would of loved a 5m extstion to exsiting or a 10m replacment would be so much better ( i did see a 20m one on there site but that was nearly £600)

  2. 01

    by Amazon Customer

    I purchased this item after my HP Reverb G2 died soon after the warranty expired. It is well made, apart from rather more ‘god rays’ than the Reverb has excellent high resolution image quality if your PC can drive it. Sound is not so good and I have found my Sony head-phones more satisfactory after (easily) removing the built in speakers. Perhaps ‘sour grapes’, but I feel that the unit is not worth the full asking price of £1400.00 after a sale price purchase fell through due to an error and HTC would not consider selling at the sale price after I explained the problem. Black Friday prices are realistic if you can get them. Web search suggests that it is a reliable unit unit compared to my previous headset. One point: if you have been used to thumbstick style controllers for VR, then I think you will find the Vive wands rather clumsy. I would suggest buying just the headset and considering the Valve Index controllers and possibly saving a little money.

  3. 01

    by Richard M.

    The vive pro was good on the whole but with one of the base stations arriving faulty wrecked the experience as a whole so it ended up being sent back for a refund it took over 2 weeks to get the money back which was annoying and I had to check the tracking number to find out if it had arrived safely or not as no email was received to say if it had arrived or not till 2 weeks later felt let down a little

  4. 01

    by Ms Helen Manners

    I purchased this primarily to experience Skyrim in all it’s glory, but I was severely disappointed.
    The product is beautifully packaged, with sections for each item and the product appears to be very solid and well made. This is as far as my appreciation reaches.
    Before purchase, I registered with Steam VR to run a performance check, to ensure that my computer was “VR Ready”. My Alienware M15, 1TB SSD, 16GB RAM laptop with 4K graphics was more than capable of running VR with little effort, so I was good to go.
    I took care to set up the equipment as per instruction. I set the base sensors on top of lighting tri-pods to ensure best distance and angle was achieved. (NB: the set comes with screws to fix to walls, but I would strongly discourage doing this. I originally used Command picture strips to temporarily wall-mount the sensors before I obtained tri-pods).
    Upon removing and setting up the Headset, I found that the supplied cable was incompatible with my Alienware laptop. I had to purchase a mini-display port to mini-display port cable before I could attach the headset.
    Once I had the correct display port cable, using Steam VR app, I ran updates on each of the devices: Headset, 2 x controllers, 2 x base sensors. I then ensured that each device was correctly linked.
    After this, I ran the room set-up to calibrate the headset and 2 x controllers to actually begin to play a VR game. This is where the pain started!
    Firstly, it took many, many attempts to get the headset and the 2 x controllers to synchronise and calibrate. Eventually, after many re-boots, re-linking and room set-ups, the devices appeared to be in sync.
    I placed the headset on and was inside the Steam VR “home” area. I was immediately disappointed at the poor image/graphic, as it was very blurry.
    I adjusted the IPD, (this is the button that adjusts the eye pupil distance) and also adjusted the headset. Neither of these things helped and I was feeling nauseous.
    I removed the headset, checked the internet and Vive Pro app for assistance, but nothing was really clear to assist with the blurry image/graphics issue.
    I put the headset back on, to try to adjust video in Skyrim game, but the headset image/graphics were up-side-down and it was impossible to adjust without a full re-boot, re-sync and running room setup again. After doing this several times, it appeared to sync again.
    With the headset on, I went into Skyrim VR game settings and adjusted video/graphics and also in Steam VR settings. This still did not help the blurry graphics and stated that I had to re-boot for the settings to take effect. I did this, then had to do it several more times for the headset and controllers to sync again.
    After all this and many hours later, this still did not help with the blurry graphics. I was severely running out of patience.
    There appeared to be very little support and assistance from Vive Pro online and the only assistance came from Steam VR Skyrim forums. They recommended downloading mods to custom adjust the graphics.
    I did as some had recommended, but I still did not see any benefit from this as the headset and controllers just would not stay synchronised and the headset graphics kept glitching constantly!
    I eventually lost patience and returned the device without a backward glance!
    I am very disappointed, as I had thought obtaining the more expensive spec device would assure me a better experience.

  5. 01

    by david j harper

    Great vr for steam fsx (flight simulator).

    Flyinside is an add on to make fsx vr compatible. Google it. Worth it. Be aware the default flight is a microlight 1000ft above a tropical island. Easy on a monitor but the scale and precarious feeling in vr takes some getting used to. I managed to land without ejecting my dinner though. Suggest use a 747 jumbo jet first, with all that metal around you , you feel more secure.

    Try it! You won’t look back!

  6. 01

    by Sue Cook

    After each element of the kit went through a number of upgrade cycles one of the base stations was showing a ‘blinking red light’. This appears to be a known error with no official guidance on how to resolve. The community have various hacks to ‘fix’ it going back several years. All very amateurish for a supposedly top of the range product.
    Unless you fancy hacking around json files and potentially bricking your unit stay clear of this utter trash product.

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HTC VIVE PRO Premium VR Headset with SteamVR Tracking


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